Download Everquest 2 For Mac

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Hi. My name is Kenny and I was an Everquest addict. I have spent more hours in the magical world of Norrath then I care to mention, doing adventurous tasks such as raiding, slaying, plundering, and baking pies in my off time. Not the most productive way to spend my free time, I'll admit, but I enjoyed almost every minute of it. However, I spent so much time in EQ, that after a while, I had seen all there was to be seen. With that realization, I hung up my daggers and called it quits, forgoing my virtual stomping grounds for all of eternity.

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well, that is until EverQuest II came out. Now I find myself addicted all over again, with my feet planted in a world that feels so familiar, yet so estranged.

From 2001-ish, to just a few years ago, EQ had a Mac client and even a Mac- only server (Al’Kabor), and was even free-to-play for a few years, but SOE finally shut it down. (I think because the server population was tiny.) From 2002 to 2004 (when WoW was released), I was one of the privileged few who loved/hated EQ on the Mac. Minimum system requirements for EverQuest for Mac call for a G4/700MHz or faster, 256MB RAM, Mac OS X v10.2.4 or later, ATI Radeon or Nvidia GeForce 3D graphics with at least 32MB VRAM, 28.8 Kbps. Download EverQuest free. EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game.

EverQuest II, unlike the first EverQuest, doesn't bring a whole lot of new features to the table. From the outset, you choose from the four standard classes: priest, caster, scout, or warrior. As you advance your character along the way (and bash in many a enemy's skull), you can then choose from a profession that specializes your ability set, and eventually, you can choose an even more defined sub-class.

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Even if there weren't many revolutionary steps taken with EverQuest II, it does refine a lot of the core mechanics of the MMORPG genre. Combat, for example, is much more enjoyable than in most MMORPGS despite it still revolving around the stagnant auto-attack action. With a new combo system that's initiated through performing special abilities in a specified order, you can pull off a variety of powerful abilities. Better yet, the combo system flows over to the group setting, too, allowing you to pull off big combos with a coordinated effort from group mates.

Some things remain the same, however. Quests, by and large, are simplified fetch tasks, and aren't dynamic in any sense. The rewards are nice enough, sure, but you'll find yourself doing the quests with just the reward in mind ' not because they're actually any fun. PvP, likewise, is noticeably lacking in any shape or form, and if you delight in hearing your enemy's lament of agony after a hard-fought battle, you might want to steer clear of EverQuest II.

From a technical standpoint, EverQuest II looks amazing. Never before have I seen this much detail and care put into a MMORPG's visuals, and never before have I had to stop and just take in the sights of a virtual landscape. The textures, animation, and spell effects are all dazzling, but a lot of the wow factor comes from the smaller details, like the beautiful water or shadow effects. Some of the art direction might leave you a bit jaded ' a few of the character models especially - but in spite of that, EverQuest II is still a tremendous visual powerhouse.

Somewhere between sneaking into the cavernous lower levels of Blackburrow and trekking across the vast Commonlands, something clicked for me: I felt a fantastic feeling of adventure that I hadn't experienced since the first EverQuest. It was all propelled by the sense of interaction and community that only a MMORPG can offer up, and in the end, it helped setup a multitude of definitive MMORPG moments. However, that doesn't necessarily make EverQuest II the definitive MMORPG ' at least, not yet. There's still a lot to be seen (especially how the high end game will play out), but there's no denying that EverQuest II is doing most of the crucial things right. MMORPG veterans shouldn't be fearful to take a step into Norrath again, even if their trek through the first EverQuest left them unimpressed, and newcomers might find themselves dazzled by the new and improved Norrath, too.

Download Everquest 2 For Mac
Overall rating: 7.5

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Sony Online Entertainment has released its Macintosh edition of EverQuest as a free online download. Measuring 2GB, it’s not small, but if you’ve ever wanted to play the game, this may be your best chance. You must create an account and set up billing to play it, however.

EverQuest is the massively multiplayer online role playing game (MMORPG) that set records and created headlines for years. It’s largely credited with the popularization of the genre, though it’s been eclipsed by other major MMORPG releases, like Blizzard Entertainment’s World of Warcraft. The game is set in a persistent online world populated by monsters and other characters of myths and legend. After creating your online persona, you choose a profession, develop skills, amass treasure and fortune as you explore the world an interact with other players.

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Released in 2003, the Macintosh version of EverQuest included several expansion packs like The Ruins of Kunark, The Scars of Veilous and The Shadows of Luclin. The Mac conversion of EverQuest was hotly anticipated and has created a very loyal group of players.

Mac EverQuest is segregated on Macintosh-specific servers, however — a decision that disappointed many Mac users and experienced EQ players who had hoped to interact with their Windows-using friends. Still, EverQuest for Mac has trekked on, despite occasional technical setbacks and the release of other expansion packs and a sequel on the Windows platform.

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Mac gamers who bought the boxed version of EverQuest received printed documentation, maps, a trial membership and a code that could be used as a “trial” version to let other Mac gamers install and run the software. Like most MMORPG’s, EverQuest uses a subscription model — it’s priced starting at $12.95 per month, with discounts available if you purchase longer subscription plans.

“Free” is a bit of a relative term here, as you still must create a Sony Station.com account in order to download the software, and you must enroll in a billing plan before your account is activated. You won’t be charged until a 15-day trial period has expired, however, so you can grab the software and play for free for a couple of weeks to see if you like it.

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Minimum system requirements for EverQuest for Mac call for a G4/700MHz or faster, 256MB RAM, Mac OS X v10.2.4 or later, ATI Radeon or Nvidia GeForce 3D graphics with at least 32MB VRAM, 28.8 Kbps or faster Internet connection and 2.1GB hard disk drive space.

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